Starglider 2 - Spectrum 48/128/+3 Loading Instructions Type LOAD"" <enter> for 48k version or select Loader for 128k version. Joystick Control Pushing the joystick left or right causes the Icarus to turn or roll to the left or right. Pushing the joystick forward or pulling the joystick back causes the Icarus to dive or climb. To fire the currently selected weapon, press the fire button. Starglider 2 uses a joystick control system known as One Hand mode, to accelerate and decelarate. Simply hold down the fire button and push the joystick forwards or backwards. Keyboard Control Q Icarus Nose Down A Icarus Nose Up O Icarus Bank Left P Icarus Bank Right Space Bar Fire Weapon Caps Shift Select Weapon I Identify Object Under Crosshair L Patchwork ON/OFF T Tractor Beam ON/OFF R Report Status W Increase Velocity, when not in one hand mode S Decrease Velocity, when not in one hand mode D Stardrive ON/OFF Symb/Shift Rotate Object In Tractor Beam Break Abort Game C Collect Object In Tractor Beam Enter Pause Game I Inventory When Game Paused J Jettison Object When Game Paused S Save Game When Game Paused Painting With Rolf (128k Only) T & G Rotate Shape in X axis Y & H Rotate Shape in Y axis U & J Rotate Shape in Z axis I Start Animation Forwards J Start Animation Backwards N Frame Step Backwards One M Frame Step Forwards One Z & X Cycle Through The Shapes Caps Shift Stop The Shape Rotating R Reset Shape To Start Position E End Animation D Draw With A Shape / Clear Screen Enter Return To Options Menu Starglider 2 - Spectrum 48/128/+3 Novenia News Update : The following play guide information is only relevant to the Spectrum version of Starglider 2. (1) All planet colour referances should be disregarded. (2) There are no stompers on DANTE due to galactic energy shortages. (3) The age old power lines on broadway no longer exist due to a fatal collision with a Space Pirate ship which had suffered severe damage after doing battle in orbit around Millway. (4) The tunnel networks have been cleared of all defensive energy barriers and iris doors after constant complaints of traffic congestion from local inhabitants. (5) Tunnel exits are not indicated by coloured markings as they were considered to be an eye-sore. (6) Fire and Flee Missiles have been replaced by the more efficient high energy pulse laser. When activated, the laser behaves in exactly the same way as the fire and flee missiles, and only four charges can be carried in the launch tube at once. (7) The Icarus does not have a rear view option due to lack of space. (8) There is no audio analysis system because in space no one can hear you fly. (9) Geoplasmic Emission Refuelling is no longer possible due to the new ecological policies of the inhabitants, who insist that Icarus uses ozone friendly gases instead.